
But since these prerendered cutscenes are just videos files - no texture, model, or other graphics mod can help them.
In the case of the first, there are many mods improving them, from texture overhaul mods like ALOT, to story overhaul mods like EGM.
Cutscenes and loading screens that are just video files - scenes similar to point 1, but rendered out before and then just played out. Real-time rendered visuals, which consist of things like 3D models, textures, menus etc. Mass Effect games have 2 types of visuals displayed in them: ALOV is a project inspired by A Lot of Textures (ALOT) by CreeperLava, that upscales all of the prerendered cutscenes in the Mass Effect Trilogy, that cannot be fixed or upgraded with texture/content mods, to 1080p/4K (and in some cases 60fps)